What I Do
I combine UX Research, Behavioral Design, Product Thinking, and Human-Centered Design to create meaningful learning experiences—products that help people build habits, stay engaged, and make real progress. My background spans education, entrepreneurship, community leadership, and product design, giving me a rare vantage point on how people actually learn, connect, and grow, and how to turn those insights into products that matter.

UX Research
Understanding human behavior, motivations, learning patterns, and emotional needs through qualitative research and observation.
Behavioral Design
Designing experiences that help people build habits, stay engaged, and make meaningful progress over time.
Product Thinking
Balancing user needs, business goals, and long-term product outcomes through research-driven decision making.
Community & Workshop Leadership
Leading collaborative design sessions, facilitating workshops, and helping teams transform research into meaningful product decisions.
How I Work
Start with people, not features
The best products begin with understanding human needs before defining solutions.
Design for real-life behavior
Products should fit naturally into people's routines, motivations, and constraints.
Research before assumptions
Listen, observe, and validate before making design decisions.
Progress over perfection
Create simple solutions, test early, learn continuously, and improve through iteration.
Reduce cognitive load
Clarity, structure, and simplicity help people take action with confidence.
Measure meaningful outcomes
Great design improves both user experiences and business results.
Every project starts with understanding people and ends with measuring meaningful impact.
My Journey
A career progression across education, entrepreneurship, community leadership, and product design.
School Operations & Student Experience
Worked closely with students, parents, teachers, and administrative teams, gaining deep insight into learning systems, communication challenges, and human behavior.
Founder – Wonder Kids Activity Club
Designed and facilitated learning experiences for children aged 3–10, developing strong skills in observation, engagement design, community building, and behavioral understanding.
Entrepreneur – E-commerce Reseller (2020–2022)
Managed an online e-commerce reselling business, developing customer empathy, communication, business operations, and problem-solving skills.
UX Research & Community Projects
Conducted 300+ user interviews across education, family engagement, caregiving, and community-focused problem spaces to uncover user needs and opportunities.
Team Lead – Decoded DFC
Led a cross-functional team through research and design decisions, turning insights into product direction.
Team Lead – AWIANA
Guided collaborative design work and facilitated the team through discovery, synthesis, and delivery.
Vice Captain – VOUCH
Supported team leadership, coordination, and collaborative problem-solving across the project.
Product Designer & UX Researcher (Present)
Designed research-driven digital products focused on learning experiences, parent-child engagement, caregiver empowerment, and behavioral design.
More Than a Designer
A story shaped by research, leadership, education, and community building.
Published Author
Two B.Ed books.
Workshop Facilitator
Conducting workshops on UX Research, Design Thinking, Human-Centered Design, and collaborative problem-solving.
Community Leadership
Team Lead for Decoded DFC and AWIANA, Vice Captain for VOUCH.
Founder – Wonder Kids Activity Club
Designed screen-free learning experiences for children through creative activities, yoga, mindfulness, crafts, dance, and collaborative learning.
Entrepreneurial Journey
Managed an online e-commerce reselling business from 2020–2022, developing customer empathy, communication, business operations, and problem-solving skills.
Skills & Methods
Design
Research
Leadership & Strategy
What I Believe
Empathy
Understanding people before designing solutions.
Evidence
Making design decisions grounded in research and real user needs.
Impact
Creating products that strengthen learning, connection, and human wellbeing.
Growing up around education, entrepreneurship, and community building taught me that every meaningful product begins with understanding people.
Whether I'm conducting research, facilitating workshops, or designing digital experiences, my goal remains the same—to help people learn, connect, and grow.
I believe the best products aren't remembered because they look beautiful; they're remembered because they make someone's life a little better.

Let's Design Products That Help People Learn, Connect, and Grow
Open to conversations about Product Design, UX Research, Behavioral Design, EdTech, Learning Experiences, and Human-Centered Innovation.